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Pixel Game UI Design
A mini-series four-piece project involving the interface design of a fictitious turn-based game.
This game, like some of my other projects, takes heavy influence from my experience in the hospital during my cancer treatment. The game follows a sickly boy and his friends as he strives to discover himself and understand the world around him. One such way is through the action of using his own imagination to deal with his ongoing treatment.
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